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January 10, 2018 at 1:18 pm #59683
@gretald, @bluejay, @writefury, @daeus, @hannah-olsen, @mark-kamibaya, @Sarah-H, @kate-flournoy, @emma-flournoy, @dragon-snapper, @michael-stanton, @aratrea
Do you guys think elemental powers (i.e. fire and ice powers) are cliche? And if they are, what are some reasonable alternatives?
Jackson E. Graham
January 10, 2018 at 1:23 pm #59684@warrioroftherealm The way I see it, it’s more of a trope than a cliche. What makes it cliche is how you use it I think.
As for cliche’s I have noticed I can only think of the fact that the villain always has fire power.I can't believe it's not butter!
January 10, 2018 at 1:26 pm #59685@warrioroftherealm ehehe… well they better not be, because I’m using them. 😛
No, honestly, I think they are. But then, so is a lot of other stuff. I’m confident using ‘elementals’ in my work because the system, while it does incorporate elements, isn’t just about elements. In fact the element part is probably one of the least important bits. It’s more than just a ‘he controls fire, she controls ice’ sort of thing.
So yeah, I’d say go ahead and try for it. So long as you can take it to a point where it meshes with the story and feels like your own, you should be good.
January 10, 2018 at 1:45 pm #59689I know you didn’t tag me, but…
I would say it depends on how you do it. If you place specific limitations and define the uses, it would be less cliched. Also, I would try to think of one thing to add that is fairly original. If just one element of the elemental powers is different than usual, that can help. Overall, though, I think it’s a question of what limitations the powers have, why they exist, how they work, and mostly how they are used in the story. The main thing is not to use the powers to just get out of every situation.
Silence! Silence everyone, for the king's speech!
January 10, 2018 at 1:47 pm #59690What Kate and MNValentine said.
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January 10, 2018 at 2:17 pm #59696@warrioroftherealm I’m using elementals. I think they are only cliche if you have the protagonist and antogonist (or the two main protagonists) have opposing powers, such as fire and ice. If they have powers that don’t really clash, such as fire+earth and wind+water like my MCs do, it isn’t as overused. My villain doesn’t even have powers, which also changes it up a bit.
ENTP, Aether-borg Hero with cape obsession and fascination with swords.
https://forums.theaetherliJanuary 10, 2018 at 2:53 pm #59701@warrioroftherealm As the others said, I think this is a trope, not necessarily a cliche. My advice would be to find very creative ways for the characters to use their powers, besides the standard combat. Perhaps the fire elemental-ist can also sense heat, and tell when an enemy is hiding around a corner through their body heat. Borrowing from the last airbender, water elemental-ist might be able to control blood (which is a really repulsive concept to me, so you might want to have the villain do that), or drain water from plants, killing them instantly. What would draw me to a story is not only using elemental powers, but using them so creatively, and so outside of the box, that I finish the book thinking, “That is such a unique way to use that power!”
January 10, 2018 at 3:00 pm #59706You didn’t tag me either, but…no. Elemental powers aren’t cliche. Now, the way you use them can be cliche, but as for the powers themselves, they’re a great way to spice up a character.
Everyone above me has already mentioned that, and everything else on this subject, so…I’ll shut up now.
Writer. Dreamer. Sometimes blogger. MBTI mess. Lover of Jesus and books.
January 11, 2018 at 2:32 pm #59863@warrioroftherealm Haven’t been on here for a while (thanks college), but I decided to give my two cents.
Yeah, elemental powers may seem pretty cliche at first glance. But there are many amazing stories that use potentially “cliched” premises as starting points. Cliche is usually a relative term. For example, revenge plots and the lovable scoundrel are popularly deemed cliche even though you can still glean a great story out of these “cliches” (Gladiator and True Grit are revenge stories while Jack Sparrow and Han Solo are classic lovable scoundrels).
Since cliches are relative, then don’t be worried about having a potentially cliched premise. Many premises can be accused of cliches. It’s the depth and dimensions you add later that really differentiate.
I blog on story and spiritual things at mkami.weebly.com
January 11, 2018 at 4:23 pm #59886@warrioroftherealm I feel like they are, because they pop up over and over again. They’re a trope, but they aren’t an obnoxious one. You can do so many things to change them up and make them unique, that it becomes interesting again.
But yeah, just straight-up ‘this hero controls fire, this one ice’ is somewhat boring. There’s a seed of epicness there that you can transplant, though. Maybe have more than the four traditional elements (fire, water, air, earth), and do creative things with them.
You can change almost everything about elemental powers, like energy for them, how and when they are used, their limitations, a cost for using them, all while keeping the original base idea.
*Giarstanornarak tries to melt chair*
Also, Daeus has 22 turtles in his signature.January 12, 2018 at 12:02 am #59909Warning: this is my personal preference, not facts.
<span style=”line-height: 1.5;”>Well, I personally think they’re over used and almost always the same, but it could be done well I suppose. If I see someone who suddenly discovers they can create fire in a book or movie, my instant thought is “here we go again.”</span>
Or you could skip the classic elements and go for things like light manipulation, electricity, or magnesis.
So, basically, if you use elemental powers, be original.
A Kapeefer for life!
Compendium of KP Literature: kapeeferliterature.wordpress.comJanuary 12, 2018 at 12:32 pm #59945@supermonkey42 Light, electricity, and magnetism is a cool idea. 😀
@warrioroftherealm There’s also things like basing your elements on the real periodic table, which would make things a lot more limited. ( Power over, say, gold alone would create some really interesting circumstances for someone to use that power, versus power over all earth materials. And that could be continued with power over raw elements like sodium, carbon, nitrogen, etc. )And then there’s the matter of cost for using the power, for example the user could, by controlling an organic element, as a side effect increase the amount of that element in their body until it reaches a dangerous level, and then have to stop using magic until those levels decrease (or just recklessly use magic until they harm themselves.)
*Giarstanornarak tries to melt chair*
Also, Daeus has 22 turtles in his signature.January 12, 2018 at 1:30 pm #59962@WarrioroftheRealm They’ve gottcha covered already. 😉
January 24, 2018 at 2:19 pm #61245As someone who is considering using Elemental powers in an upcoming book, I had to ask: what is the MOST ANNOYING thing you’ve seen done using Elementals? What is the coolest? That would really help me, thanks! @warrioroftherealm @mark-kamibaya @daeus
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